dxruby_sdl

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dxruby_sdl is a ruby library for 2D graphics and game. It has same DXRuby API. It use SDL/Ruby.

Installation

SDL & SGE

Mac OS X with MacPorts

SDL

sudo port install libsdl libsdl_image libsdl_mixer libsdl_sound libsdl_ttf

SGE

curl -O http://www.digitalfanatics.org/cal/sge/files/sge030809.tar.gz
tar xvzf sge030809.tar.gz
cd sge030809
curl https://gist.github.com/steved555/963525/raw/7b638e4100f9dd1a9d00560b98ea2ddd4375b2b0/sge_030809_freetype.patch | patch
curl https://gist.github.com/steved555/963524/raw/c03396e1fb8bb87e9f4ba92597d087f730c6c48b/sge_030809_cmap.patch | patch
curl https://gist.github.com/steved555/963522/raw/5b277a0a6b08a1c077fbe2c96eead4ef1d761856/sge-030809-build.patch | patch
sed -i -e 's/-soname/-install_name/g' Makefile
make
sudo make install

dxruby_sdl

Add this line to your application's Gemfile:

gem 'dxruby_sdl'

And then execute:

$ bundle

Or install it yourself as:

$ gem install dxruby_sdl

Usage

see http://dxruby.sourceforge.jp/ (in Japanese).

Contributing

  1. Fork it
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create new Pull Request