dxruby_sdl
dxruby_sdl is a ruby library for 2D graphics and game. It has same
DXRuby API. It use SDL/Ruby.
Installation
SDL & SGE
Mac OS X with MacPorts
SDL
sudo port install libsdl libsdl_image libsdl_mixer libsdl_sound libsdl_ttf
SGE
curl -O http://www.digitalfanatics.org/cal/sge/files/sge030809.tar.gz
tar xvzf sge030809.tar.gz
cd sge030809
curl https://gist.github.com/steved555/963525/raw/7b638e4100f9dd1a9d00560b98ea2ddd4375b2b0/sge_030809_freetype.patch | patch
curl https://gist.github.com/steved555/963524/raw/c03396e1fb8bb87e9f4ba92597d087f730c6c48b/sge_030809_cmap.patch | patch
curl https://gist.github.com/steved555/963522/raw/5b277a0a6b08a1c077fbe2c96eead4ef1d761856/sge-030809-build.patch | patch
sed -i -e 's/-soname/-install_name/g' Makefile
make
sudo make install
dxruby_sdl
Add this line to your application's Gemfile:
gem 'dxruby_sdl'
And then execute:
$ bundle
Or install it yourself as:
$ gem install dxruby_sdl
Usage
see http://dxruby.sourceforge.jp/ (in Japanese).
Contributing
- Fork it
- Create your feature branch (
git checkout -b my-new-feature) - Commit your changes (
git commit -am 'Add some feature') - Push to the branch (
git push origin my-new-feature) - Create new Pull Request



