Disc
Disc fills the gap between your Ruby service objects and antirez's wonderful Disque backend.
Usage
- Install the gem
$ gem install disc
- Write your jobs
require 'disc'
class CreateGameGrid
include Disc::Job
disc queue: 'urgent'
def perform(type)
# perform rather lengthy operations here.
end
end
- Enqueue them to perform them asynchronously
CreateGameGrid.enqueue('light_cycle')
- Or enqueue them to be performed at some time in the future.
CreateGameGrid.enqueue_at(DateTime.new(2015, 12, 31), 'disc_arena')
- Create a file that requires anything needed for your jobs to run
# disc_init.rb
require 'ohm'
Dir['./jobs/**/*.rb'].each { |job| require job }
- Run as many Disc Worker processes as you wish.
$ QUEUES=urgent,default disc -r ./disc_init.rb
Settings
Disc takes its configuration from environment variables.
| ENV Variable | Default Value | Description |
|---|---|---|
QUEUES |
'default' | The list of queues that Disc::Worker will listen to, it can be a single queue name or a list of comma-separated queues |
DISC_CONCURRENCY |
'25' | Amount of threads to spawn when Celluloid is available. |
DISQUE_NODES |
'localhost:7711' | This is the list of Disque servers to connect to, it can be a single node or a list of comma-separated nodes |
DISQUE_AUTH |
'' | Authorization credentials for Disque. |
DISQUE_TIMEOUT |
'100' | Time in milliseconds that the client will wait for the Disque server to acknowledge and replicate a job |
DISQUE_CYCLE |
'1000' | The client keeps track of which nodes are providing more jobs, after the amount of operations specified in cycle it tries to connect to the preferred node. |
Error handling
When a job raises an exception, Disc.on_error is invoked with the error and
the job data. By default, this method prints the error to standard error, but
you can override it to report the error to your favorite error aggregator.
# On disc_init.rb
def Disc.on_error(exception, job)
# ... report the error
end
Dir["./jobs/**/*.rb"].each { |job| require job }
Job Definition
The error handler function gets the data of the current job as a Hash, that has the following schema.
'class' |
(String) The Job class. |
'arguments' |
(Array) The arguments passed to perform. |
'queue' |
(String) The queue from which this job was picked up. |
'id' |
(String) Disque's job ID. |
PowerUps
Disc workers can run just fine on their own, but if you're using Celluloid you might want Disc to take advantage of it and spawn multiple worker threads per process, doing this is trivial! Just require Celluloid before your init file:
$ QUEUES=urgent,default disc -r celluloid/current -r ./disc_init.rb
Whenever Disc detects that Celluloid is available it will use it to spawn a
number of threads equal to the DISC_CONCURRENCY environment variable, or 25 by
default.
Rails and ActiveJob integration
Disc has an ActiveJob adapter, which you can use very easily:
# Gemfile
gem 'disc'
# config/application.rb
module YourApp
class Application < Rails::Application
require 'active_job/queue_adapters/disc_adapter'
config.active_job.queue_adapter = :disc
end
end
# app/jobs/clu_job.rb
class CluJob < ActiveJob::Base
queue_as :urgent
def perform(*args)
# Try to take over The Grid here...
end
end
# Wherever you want
CluJob.perform_later(a_bunch_of_arguments)
As always, make sure your disc_init.rb file requires the necessary jobs and you'll be good to go!
License
The code is released under an MIT license. See the LICENSE file for more information.
Acknowledgements
- To @godfoca for helping me ship a quality thing and putting up with my constant whining.
- To @antirez for Redis, Disque, and his refreshing way of programming wonderful tools.
- To @soveran for pushing me to work on this and publishing gems that keep me enjoying ruby.
- To all contributors