Method: Dare::Window#run!
- Defined in:
- lib/dare/window.rb
#run! ⇒ Object
starts the game loop for the window.
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# File 'lib/dare/window.rb', line 34 def run! %x{ function anim_loop() { requestAnimationFrame(anim_loop); #{update}; #{@canvas.context}.clearRect(0, 0, #{width}, #{height}); #{draw}; } requestAnimationFrame(anim_loop); } end |