Method: Curses::Window#get_char

Defined in:
ext/curses/curses.c

#get_charObject

Read and returns a character or function key from the window. A single or multibyte character is represented by a String, and a function key is represented by an Integer. Returns nil if no input is ready.

See Curses::Key to all the function KEY_* available



4871
4872
4873
4874
4875
4876
4877
4878
4879
4880
4881
4882
4883
4884
4885
4886
4887
4888
4889
4890
4891
4892
4893
4894
4895
4896
4897
4898
4899
4900
4901
4902
4903
4904
4905
# File 'ext/curses/curses.c', line 4871

static VALUE
window_get_char(VALUE obj)
{
#ifdef HAVE_WGET_WCH
    struct windata *winp;
    struct wget_wch_arg arg;

    GetWINDOW(obj, winp);
    arg.win = winp->window;
    rb_thread_call_without_gvl(wget_wch_func, &arg, RUBY_UBF_IO, 0);
    switch (arg.retval) {
    case OK:
	return keyboard_uint_chr(arg.ch);
    case KEY_CODE_YES:
	return key_code_value(arg.ch);
    }
    return Qnil;
#else
    struct windata *winp;
    struct wgetch_arg arg;

    GetWINDOW(obj, winp);
    arg.win = winp->window;
    rb_thread_call_without_gvl(wgetch_func, (void *)&arg, RUBY_UBF_IO, 0);
    if (arg.c > 0xff) {
	return INT2NUM(arg.c);
    }
    else if (arg.c >= 0) {
	return keyboard_uint_chr(arg.c);
    }
    else {
	return Qnil;
    }
#endif
}