Method: CDK::MENU#activate
- Defined in:
- lib/cdk/menu.rb
#activate(actions) ⇒ Object
This activates the CDK Menu
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# File 'lib/cdk/menu.rb', line 108 def activate(actions) ret = 0 # Draw in the screen. @screen.refresh # Display the menu titles. self.draw(@box) # Highlight the current title and window. self.drawSubwin # If the input string is empty this is an interactive activate. if actions.nil? || actions.size == 0 @input_window = @title_win[@current_title] # Start taking input from the keyboard. while true input = self.getch([]) # Inject the character into the widget. ret = self.inject(input) if @exit_type != :EARLY_EXIT return ret end end else actions.each do |action| if @exit_type != :EARLY_EXIT return ret end end end # Set the exit type and return. self.setExitType(0) return -1 end |