Method: BCDice::GameSystem::MeikyuKingdom#mk_nick_a_table
- Defined in:
- lib/bcdice/game_system/meikyu_kingdom/name_tables.rb
#mk_nick_a_table(output, num) ⇒ Object
二つ名表A(D66)
45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 |
# File 'lib/bcdice/game_system/meikyu_kingdom/name_tables.rb', line 45 def mk_nick_a_table(output, num) table = [ [11, "“災い転じて福となす”"], [12, "“七転び八起きの”"], [13, "“冗談にも程がある”"], [14, "“虎の尾を踏む”"], [15, "“石橋を叩いて渡る”"], [16, "“一を聴いて十を知る”"], [22, "“喉から手が出る”"], [23, "“据え膳食わぬは男の恥の”"], [24, "“天につば吐く”"], [25, "“風に柳の”"], [26, "“目に入れても痛くない”"], [33, "“とかく浮世は色と酒の”"], [34, "“当たるも八卦、当たらぬも八卦の”"], [35, "“泣く子も黙る”"], [36, "“天上天下唯我独尊”"], [44, "“虫も殺さぬ”"], [45, "“花も恥じらう”"], [46, "“触らぬ神に祟り無しの”"], [55, "“両手に花の”"], [56, "“(ゲーム会場の地名)でも一、二を争う”"], ] if num < 66 output = get_table_by_number(num, table) + output else output = "#{output}#{@randomizer.roll_once(6)}世" end return output end |