Method: BCDice::GameSystem::Warhammer4#result_1d100

Defined in:
lib/bcdice/game_system/Warhammer4.rb

#result_1d100(total, _dice_total, cmp_op, target) ⇒ Object



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# File 'lib/bcdice/game_system/Warhammer4.rb', line 47

def result_1d100(total, _dice_total, cmp_op, target)
  return Result.nothing if target == '?'
  return nil unless cmp_op == :<=

  t10 = total / 10
  d10 = target / 10
  sl = d10 - t10

  if total <= 5 && sl < 1
    # 自動成功時のSLは最低でも1
    sl = 1
  elsif total >= 96 && sl > -1
    # 自動失敗時のSLは最大でも-1
    sl = -1
  end

  result =
    if total <= 5
      Result.success("自動成功")
    elsif total >= 96
      Result.failure("自動失敗")
    elsif total <= target
      Result.success("成功")
    else
      Result.failure("失敗")
    end

  sl_text = format("(SL%+d)", sl)
  if (sl == 0) && (total > target)
    sl_text = "(SL-0)"
  end

  result.text += "#{sl_text} > #{result_detail(sl, total, target)}"

  return result
end