Method: StudioGame::Player#found_treasure

Defined in:
lib/studio_game/player.rb

#found_treasure(treasure) ⇒ Object

comparing the current player’s score to default score which is (health=100 + name=0), or 100. for the 3 scores, it will rank the scores by which value is biggest compared to 100. ie, [50,105, 65], will be -1, 1, -1 when returned as an array it shows as [105, 65, 50]



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# File 'lib/studio_game/player.rb', line 36

def found_treasure(treasure)
	@found_treasures[treasure.name] += treasure.points
	puts "#{@name} found a #{treasure.name} worth #{treasure.points}."
	puts "#{@name}'s treasures: #{@found_treasures}"
end