Redisse is a Redis-backed Ruby library for creating Server-Sent Events, publishing them from your application, and serving them to your clients.


  • Pub/Sub split into channels for privacy & access rights handling.

  • SSE history via the Last-Event-Id header and the lastEventId query parameter, with a limit of 100 events per channel.

  • Long-polling via the polling query parameter. Allows to send several events at once for long-polling clients by waiting one second before closing the connection.

  • Lightweight: only one Redis connection for history and one for all subscriptions, no matter the number of connected clients.

  • missedevents event fired when the full requested history could not be found, to allow the client to handle the case where events were missed.

  • Event types from SSE are left untouched for your application code, but keep in mind that a client will receive events of all types from their channels. To handle access rights, use channels instead.


Redisse’s design comes from these requirements:

  • The client wants to listen to several channels but use only one connection. (e.g. a single EventSource object is created in the browser but you want events coming from different Redis channels.)

  • A server handles the concurrent connections so that the application servers don't need to (e.g. Unicorn workers).

  • The application is written in Ruby, so there needs to be a Ruby API to publish events.

  • The application is written on top of Rack, so the code that lists the Redis Pub/Sub channels to subscribe to needs to be able to use Rack middlewares and should receive a Rack environment. (e.g. you can use Warden as a middleware and simply use env['warden'].user to decide which channels the user can access.)


Add this line to your application's Gemfile:

gem 'redisse', github: 'tigerlily/redisse', tag: 'v0.2.0'


Define your SSE server (e.g. in lib/sse_server.rb):

require 'redisse'

module SSEServer
  extend Redisse

  self.redis_server = 'redis://localhost:6379/'
  self.default_port = 4242

  def self.channels(env)
    %w[ global_events_channel ]

Create a binary to serve it (e.g. in bin/sse_server):

#!/usr/bin/env ruby

require 'bundler/setup'

require_relative '../lib/sse_server'
require 'redisse/server'

Run it:

$ chmod u+x bin/sse_server
$ bin/sse_server --stdout --verbose

Get ready to receive events:

$ curl localhost:4242 -H 'Accept: text/event-stream'

Send a Server-Sent Event:

$ irb -rbundler/setup -Ilib -rsse_server
> SSEServer.publish('global_events_channel', success: "It's working!")

Behind nginx

You’ll want to redirect the SSE requests to the SSE server instead of your Rack application. You should disable buffering (proxy_buffering off) and close the connection to the server when the client disconnects (proxy_ignore_client_abort on) to preserve resources (otherwise connections to Redis will be kept alive longer than necessary).

You can check the nginx conf for the example.


  1. Fork it
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create new Pull Request