yinum Gem Version

A yummy straightforward implementation of an enum for Ruby (on Rails).

The straightforward usage looks like this:

COLORS = Enum.new(:COLORS, :red => 1, :green => 2, :blue => 3)
COLORS.red
=> COLORS.red
COLORS.red == 1 && COLORS.red == :red
=> true

Installation

Add this line to your application's Gemfile:

gem 'yinum'

And then execute:

$ bundle

Or install it yourself as:

$ gem install yinum

Usage

Creating an enum:

FRUITS = Enum.new(:FRUITS, :apple => 1, :orange => 2)
=> FRUITS(:apple => 1, :orange => 2)

Creating an enum with a parent class:

class Car
  COLORS = Enum.new(:COLORS, Car, :red => 1, :black => 2)
end
=> Car::COLORS(:red => 1, :black => 2)

Another way, with the helper method:

class Car
  enum :COLORS, 1 => :red, 2 => :black
end
=> Car::COLORS(:red => 1, :black => 2)

(Can go either KEY => VALUE or VALUE => KEY as long as the key is a Symbol or the value is a Numeric).

Getting enum values:

FRUITS.apple
=> FRUITS.apple
FRUITS[:apple]
=> FRUITS.apple
FRUITS[1]
=> FRUITS.apple
FRUITS['orange']
=> FRUITS.orange
FRUITS['2']
=> FRUITS.orange
FRUITS['orange', '1']
=> [FRUITS.orange, FRUITS.apple]

Comparing enum values:

fruit = FRUITS.orange
=> FRUITS.orange
fruit == 2
=> true
fruit == :orange
=> true
fruit.apple?
=> false

The enum value is actually a delegate to the value with a special inspect and comparison:

fruit = FRUITS.orange
=> FRUITS.orange
fruit.to_i
=> 2
fruit + 1
=> 3
fruit > FRUITS.apple
=> true

Generating enum attribute methods for your class:

class Car
  module Colorful
    attr_accessor :color # using attr_accessor on Car will create methods with higher priority than attr_enum.
  end
  include Colorful

  attr_enum :color, :COLORS, :red => 1, :black => 2
end
car = Car.new
car.color = :red
car.color
=> Car::COLORS.red
car.color = "2"
car.color
=> Car::COLORS.black
car.color_without_enum
=> "2"
car.color.black?
=> false

If this is a defining attribute for the class, add :qualifier => true to generate question methods like so:

class Car
  module Colorful
    attr_accessor :color # using attr_accessor on Car will create methods with higher priority than attr_enum.
  end
  include Colorful

  attr_enum :color, :COLORS, { :qualifier => true }, :red => 1, :black => 2
end
car = Car.new
car.color = :red
car.red?
=> true

How the enum gets along with Rails, assuming the following model:

# == Schema Info
#
# Table name: cars
#
#  id                  :integer(11)    not null, primary key
#  color               :integer(11)
#

class Car < ActiveRecord::Base
  enum_column :color, :COLORS, :red => 1, :black => 2
end

Now the color column is always read and written using the enum value feature:

Car.create! :color => :red
=> #<Car id: 1, color: 1>
Car.last.color.red?
=> true

This also creates a validates_inclusion_of with allow_nil => true to prevent having bad values.

Adding a :scoped => true option before the enum values allows automatic generation of scopes and question methods on the model as follows:

class Car < ActiveRecord::Base
  enum_column :color, :COLORS, { :scoped => true }, :red => 1, :black => 2
end
Car.red.to_sql
=> "SELECT `cars`.* FROM `cars` WHERE `cars`.`color` = 1"
Car.last.red?
=> true

You can also use another class's enum for your class with enum_column and attr_enum (including generated methods) like so:

class Motorcycle < ActiveRecord::Base
  enum_column :color, Car::COLORS, { :scoped => true }
end
Motorcycle.black.to_sql
=> "SELECT `motorcycles`.* FROM `motorcycles` WHERE `motorcycles`.`color` = 2"
Motorcycle.black
=> Car::COLORS.black

Last but not least, automatic translation lookup. Given the following config/locales/en.yml:

en:
  enums:
    fruits:
      apple: Green Apple
      orange: Orange Color
    colors:
      red: Shiny Red
      black: Blackest Black
    car:
      colors:
        black: Actually, white

The following will occur:

FRUITS.apple.t
=> "Green Apple"
FRUITS[2].t
=> "Orange Color"
Car::COLORS.red.t
=> "Shiny Red"
Car::COLORS.black.t
=> "Actually, white"
Car::COLORS.options # nice for options_for_select
=> { "Shiny Red" => :red, "Actually, white" => :black }

When the enum is given a parent, the class's name is used in the translation. If the translation is missing, it fallbacks to the translation without the class's name.

All enum names (usually CONSTANT_LIKE) and parent class names are converted to snakecase.

Valueless Enums

You can also define an enum without giving values, by giving an Array instead of a Hash.

FRUITS = Enum.new(:FRUITS, [:apple, :orange])
FRUITES.apple.value
=> "apple"

This will give you all the enum features (validations, translations, etc), without forcing you to keep track of an incremental value for the keys.

Keep in mind that with columns it means that you'll need a string column type instead of an integer.

Limitations

Since the === operator is called on the when value, this syntax cannot be used:

case fruit
  when :apple then "This will never happen!"
end

The following should be used instead:

case fruit
  when FRUITS.apple then "This is better..."
end

This is because I had trouble overriding the === operator of the Symbol class.

Another limitation is the following:

Car.where(:color => :red) # bad
Car.where(:color => Car::COLORS.red) # good

You may use the EnumValue object for anything, but don't get smart using the key.

If the EnumValue proxy doesn't work in a specific situation (when the gem is not following the duck typing rules), you can use #value (in update_all or validates_uniqueness_of):

Car.update_all(:color => Car::COLORS.red.value)

Also

EnumValue also works well with nil_or:

fruit = FRUITS.apple
fruit.nil_or.t
=> "Green Apple"

Contributing

  1. Fork it ( https://github.com/odedniv/enum/fork )
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create a new Pull Request