Ruby Client for the GoCardless API

A Ruby client for the GoCardless API. For full details of the GoCardless API, see the API docs.

Gem Version Build Status

Usage Examples

This README will use customers throughout but each of the resources in the API is available in this library.

Installation

Add this line to your application's Gemfile:

gem 'gocardless_pro'

And then load it into your application:

require 'gocardless_pro'

Initialising the client

The client is initialised with an Access Token. You can also pass in environment as :sandbox to make requests to the sandbox environment rather than production.

@client = GoCardlessPro::Client.new(
  access_token: ENV["GOCARDLESS_TOKEN"]
)

GET requests

You can get details about one or many resources in the API by calling the #get, #list and #all methods.

Getting a single resource

To request a single resource, use the #get method:

@client.customers.get(customer_id)

A call to get returns an instance of the resource:

p @client.customers.get(customer_id).given_name

Getting a list of resources

To get a list of resources, use the #list method:

@client.customers.list

A call to list returns an instance of GoCardlessPro::ListResponse. You can call records on this to iterate through results:

@client.customers.list.records.each do |customer|
  p customer.given_name
end

If you need to pass any options, the last (or in the absence of URL params, the only) argument is an options hash. This is used to pass query parameters for GET requests:

@client.customers.list(params: { limit: 400 })

Getting all resources

If you want to get all of the records for a given resource type, you can use the #all method to get a lazily paginated list. #all will deal with making extra API requests to paginate through all the data for you:

@client.customers.all.each do |customer|
  p customer.given_name
end

Raw response details

In addition to providing details of the requested resource(s), all GET requests give you access the following properties of the response:

  • status
  • headers
  • body

POST/PUT Requests

For POST and PUT requests you need to pass in the body in under the params key:

@client.customers.create(
  params: {
    given_name: "Pete",
    family_name: "Hamilton",
    email: "[email protected]",
    ...
  }
)

When creating a resource, the library will automatically include a randomly-generated idempotency key

  • this means that if a request appears to fail but is in fact successful (for example due to a timeout), you will not end up creating multiple duplicates of the resource.

If any parameters are required they come first:

@client.customers.update(customer_id, {...})

Custom headers

Custom headers can be provided for a POST request under the headers key.

The most common use of a custom header would be to set a custom idempotency key when making a request:

@client.customers.create(
  params: {
    given_name: "Pete",
    family_name: "Hamilton",
    ...
  },
  headers: {
    "Idempotency-Key" => "1f9630a9-0487-418d-bd37-8b77793c9985"
  }
)

Handling failures

When the API itself returns an error, the client will raise a corresponding exception. There are four classes of exception which could be thrown, all of which subclass GoCardlessPro::Error:

  • GoCardlessPro::GoCardlessError
  • GoCardlessPro::InvalidApiUsageError
  • GoCardlessPro::InvalidStateError
  • GoCardlessPro::ValidationError

These different types of error are fully documented in the API documentation. Exceptions raised by the library have the following methods to provide access to information in the API response:

  • #documentation_url
  • #message
  • #type
  • #code
  • #request_id
  • #errors

When the API returns an invalid_state error due to an idempotent_creation_conflict, this library will attempt to retrieve the existing record which was created using the idempotency key, however you can also configure the library to raise an exception instead:

@client = GoCardlessPro::Client.new(
  on_idempotency_conflict: :raise
)

begin
  @client.payments.create(...)
rescue GoCardlessPro::IdempotencyConflict => e
  # do something useful
end

If the client is unable to connect to GoCardless, an appropriate exception will be raised, for example:

  • Faraday::TimeoutError, in case of a timeout
  • Faraday::ConnectionFailed, in case of a connection issue (e.g. problems with DNS resolution)
  • GoCardlessPro::ApiError, for 5xx errors returned from our infrastructure, but not by the API itself

If an error occurs which is likely to be resolved with a retry (e.g. a timeout or connection error), and the request being made is idempotent, the library will automatically retry the request twice (i.e. it will make up to 3 attempts) before giving up and raising an exception.

Handling webhooks

GoCardless supports webhooks, allowing you to receive real-time notifications when things happen in your account, so you can take automatic actions in response, for example:

  • When a customer cancels their mandate with the bank, suspend their club membership
  • When a payment fails due to lack of funds, mark their invoice as unpaid
  • When a customer’s subscription generates a new payment, log it in their “past payments” list

The client allows you to validate that a webhook you receive is genuinely from GoCardless, and to parse it into GoCardlessPro::Resources::Event objects which are easy to work with:

class WebhooksController < ApplicationController
  include ActionController::Live

  protect_from_forgery except: :create

  def create
    # When you create a webhook endpoint, you can specify a secret. When GoCardless sends
    # you a webhook, it'll sign the body using that secret. Since only you and GoCardless
    # know the secret, you can check the signature and ensure that the webhook is truly
    # from GoCardless.
    #
    # We recommend storing your webhook endpoint secret in an environment variable
    # for security, but you could include it as a string directly in your code
    webhook_endpoint_secret = ENV['GOCARDLESS_WEBHOOK_ENDPOINT_SECRET']

    begin
      # This example is for Rails. In a Rack app (e.g. Sinatra), access the POST body with
      # `request.body.tap(&:rewind).read` and the Webhook-Signature header with
      # `request.env['HTTP_WEBHOOK_SIGNATURE']`.
      events = GoCardlessPro::Webhook.parse(
        request_body: request.raw_post,
        signature_header: request.headers['Webhook-Signature'],
        webhook_endpoint_secret: webhook_endpoint_secret
      )

      events.each do |event|
        # You can access each event in the webhook.
        puts event.id
      end

      render status: 200, nothing: true
    rescue GoCardlessPro::Webhook::InvalidSignatureError
      # The webhook doesn't appear to be genuinely from GoCardless, as the signature
      # included in the `Webhook-Signature` header doesn't match one computed with your
      # webhook endpoint secret and the body
      render status: 498, nothing: true
    end
  end
end

For more details on working with webhooks, see our "Getting started" guide.

Using the OAuth API

The API includes OAuth functionality, which allows you to work with other users' GoCardless accounts. Once a user approves you, you can use the GoCardless API on their behalf and receive their webhooks.

OAuth simply provides a means by which you obtain an access token - once you have this access token, you can use this gem as usual.

We recommend using the oauth2 gem to handle the authorisation process and gain a token. For an example of this in action, see our open-source OAuth demo app.

Supporting Ruby < 2.0.0

The client only supports Ruby >= 2.0.0 out of the box due to our use of Enumerable::Lazy for lazy loading of paginated API resources.

If you wish to use this gem with a previous ruby version, you should be able to do so with the backports gem:

  1. Add backports to your Gemfile gem 'backports'
  2. Require lazy enumerables require 'backports/2.0.0/enumerable/lazy.rb'

Contributing

This client is auto-generated from Crank, a toolchain that we hope to open source soon. For now, issues should be reported on this repository. Please do not modify the source code yourself, your changes will be overriden!